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loving it.

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incase anyone doesnt know - this got a full release on steam! you can click the wishlist link above to go find it (im not gonna post a suspiscious link)

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absolutely miss every single shot and died on round one, can you please improve the base aim

I do have to say that the Android version is nice but hard most because bullet speed on fast mode makes it impossible to hit the enemies and in the beginning the game you almost always get hit at least one from my playing because of how slow and how much it misses the enemies during the first wave and the upgrade on the Android version seem harder in a way but still a great little game I haven't play the Windows version but I would assume that it might be a little easier but I wouldn't know or it might be the same

Try starting a game then going to splitscreen mode on your phone. You actually get to start with a mythic perk ill show you in the next msg

Won't let me download for Android, I have a pixel 10

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I've been loving the game so far, however I've come across a minor issue. I found that when my bullet speed gets too high the bullets will stop hitting enemies. Anything above 13x causes this problem for me. Loving the idea so far!

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why is this so hard

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When do we get a full version for android? It is super cool and fun but i want it more mobile

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Journal Entry: 501

It's been so long since I've seen my family, but I'm not sure I could go back of sound mind after sending so many of my fellow turtles to burn. It seemed so innocuous back then, just another wildfire we could water down like the others. By day 10 we were sending in more than we expected, day 50: we hoped for a miracle, day 100: the others had given up hope, day 300: all was destined to burn. Now we send turtles to die by the hundreds, just to keep it at bay. I would not consider myself an especially religious turtle, but I have seen hell incarnate, and when I go out tomorrow to be slaughtered, I know whatever awaits me must be better than this.

My final words,

General Shellington

Shredding Flame says it "Unlocks the ability to shred enemy armor." Does that mean it makes all of your fireballs armor piercing, it has a chance to make your fireballs armor piercing, or it has a chance to make a fireball destroy an enemies armor making that enemy take full damage?

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Nice game!

No...

I was invincible! Until I accidentally reloaded the page

Here's some stuff for the game I'd like to see:

A high score board that keeps tracks of lives so we can see what works the best.

An exit/quit button.

i suck. I got no health depleted till i died. The first time i got hit once was the first time i died. Round 10 :(

Amazing game! To bad i suck

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I literally had to bug my game out to die I was that op, would love more difficult bosses after round 60

"3 random gold augments" only gives 1.

The others were probably 2xRandom Silvers so it doesnt display it as three golds

its sooo satisfying when a fireball kills a large clump of enemies with splash damage

The game's a fun time. I like how the options vary your play style. But, I think getting to choose an upgrade before flaming the first wave would allow more user control and strategy.

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You actually can and its a mythic status one, if your playing on Android start a game then go to split screen mode and shrink the game until you see a trio of purple cards peek your screen ill show an example. look below》》》

(+1)

The discord link doesn't seem to be working

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Hi,
It might just be my experience, but the "Warm Soup" (and healing in general) should probably be removed from the Dice choice.
I feel like healing should be a more deliberate choice 🤔
--

I just thought of another QoL update: prevent upgrade options for stats that are maxed out from appearing

up

Hello, I download the game on PC and when you open it, it gave me an error called 0x00000 or can anyone give me any kind of help?

(+1)

lovely game but I did not understand the difference between bullet speed and attack speed 

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Attack Speed -> Amount of Bullets per Second
Bullet Speed -> The Speed of the actual bullets (as in the speed to get from the campfire to the enemy)

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After squashing purple turts for about 4 hours I think I can say I went infinite 

great game

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Fun little game, though the screen shake and the rapid fire attacks made me a bit nauseous at full screen - not sure if you could turn those off as the settings tab seemed grayed out when I checked.

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Yes this version was done quite a while ago. In a few weeks we will release a new experimental version on the discord that will have that option

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I like the game but the flame should attack the closest thing to you always instead of choosing the closest enemy and then locking onto it until it dies. This allows the little guys to get close and kill you while auto attacking a big guy that happened to be closer at first. just a thought.

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Although not said, you can target enemies if you click by their feet

Very fun and promising game. I hope it gets further development, though, as I essentially beat it on about the third try (I got to round 200 before giving up, though it felt like I could've kept it going on FFWD indefinitely). Prioritising attack speed is definitely the way to go, and build around that.

I'm wondering, how do you access the skill tree on android?

This version does not have the skill tree, you need to join the discord to get the most updated ones

That's enough. Very fun game!

AAAAAAAAAAAAAAAAAAA

That's sick. Amazing job! How long did it take? Did you play on double speed?

Very fun and cute game! 

The worms are the real menace here! 😆

I got to 173. I got  ALL the  upgrades after I beat the red slimes. It ended up all white turtles. It ended up so I ended up healing so much they did absolutely no damage. It only ended because I clicked out of the screen, nothing had hit me since the orange slimes. 

You should definitely try the experimental versions on discord! It's almost like a new game

Okay!

Fun game, though I think that if the enemies were a little less cute I would feel better about committing eco-genocide x)

This game is great! I love it. I do have a question for the more experienced players in the experimental version. What’s the best planet to upgrade to?

Thanks for playing! I dont think this version has the planet characters yet so some people might not know what you are referring to

Thanks for game. i Like it.

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The gameplay is unique, and the mechanics around controlling fire are both challenging and rewarding. The art and atmosphere are stunning, making every moment feel tense and meaningful.

(+2)

Dev, PLEASE MAKE AN UPDATE OF THIS GAME I BEG YOU I WILL SELL MY SOUL IF I HAVE TO PLEASE MAKE AN UPDATE

(+2)

For anyone else playing the web version:

- Accuracy is device dependent: playing on my old tablet (Firefox for Android) the accuracy goes way down relative to playing on my desktop (Firefox for Linux).

- Also on the tablet, accuracy suffers while fast-forward is turned on. Maybe 30-50% of shots that land squarely fail to register. In combination with the accuracy difference, it's very possible to lose in the first 1-3 turns.

- Multicast doesn't appear to do anything, even with 100% multicast chance.

- Ice slow is far, far weaker than the description states.

The game is still beatable (at least on my desktop) if you're careful to avoid dud upgrades like the above, as well as Life Steal, Assassin, and Armor Shredding. Taking a bad upgrade is worse than missing out on a good upgrade, because it also worsens your future picks by putting clutter into the rotation. (Lifesteal would be fine if it capped at 15%/15%, it's removing the offensive upgrades that kills you.) (Armor Shredding is extremely good post level 60, it just doesn't help during the main game.)

I didnt know that accuracy is device dependent, maybe its just clicking accuracy as i dont see a reason why it would be different on other devices🤔 Multicast is useless though. Also ice is much better if you upgrade your health with it as it becomes stronger that way. Have you tried using dice cards more often?

- correction, multicast does work, it's just visually [maybe functionally? not 100% sure if it interacts with blue fire / burst shot] equivalent to having higher attack speed -- basically it's a worse attack speed upgrade until you hit about 6 shots/second.

- I may be mistaken on the shot accuracy thing -- it may have just been fast-forward mode causing shots to not register on slower devices.

- at least on the currently downloadable .apk version, the ice causes no noticeable reduction in movement speed even with 1750+ health (instead of the 60%+ slowdown listed).

- I didn't realize you could reroll upgrade options once each by clicking the circle-arrow under them; this helps immensely.

- at least on the currently downloadable .apk version, shots are centered on the bottom edge of each creature; this means with 100% accuracy, even at 19.75 shot speed, almost all shots will miss the red worms moving up from the bottom of the screen.

The splash screen explicitly says it's not designed for HTML + I assume all of this stuff is fixed in the development version; just posting so it won't drive anyone else nuts.

It seems like the downloadable version is buggy/glitchy 😶 I’ve had no problems in the web version at least. Also multi shot might work but even if it did there are better upgrades like burst shot or attack speed in the game. Also the ice glitch seems to be mixed, sometimes it doesn’t work but for me ice has worked fine (besides when it glitches on some enemies and doesn’t work at all but thats a whole different story). Also accuracy ≠ bullet speed, if you have max accuracy consider upgrading bullet speed to hit the red worms, or attack speed to fire more shots in general. TL:DR Every version seems to have its own bugs, the game is still in development after all

did you make the experimental version worse because when I go to it its the skill tree is different from the images above.

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